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Multimedia Interaktif Dalam Pembelajaran Konsep Listrik Bagi Calon Guru Image
Journal article

Multimedia Interaktif Dalam Pembelajaran Konsep Listrik Bagi Calon Guru

There are many abstract concepts in physics. This raises its own difficulties in learning physics. The difficulty in teaching abstract concepts can be solved using computer technology. Computer technology presents opportunities for learning abstract concepts, such as through the use of interactive multimedia in learning physics. In this study has developed an interactive multimedia on the concept of electricity. This study aims to examine the impact of the use of interactive multimedia on student mastery of the concept of electricity. The results showed an increase in mastery of concepts in both classes. The highest increase occurred in the concept of Coulomb's law, which is 68.6% (experimental group) and 48% (control group). Mastery electric concept experimental group is greater than the control group, indicates that interactive multimedia effective in supporting the process of learning physics.
Pengaruh Penerapan Metode Pembelajaran Fisika Berbasis Eksperimen Virtual Terhadap Motivasi Dan Hasil Belajar Fisika Siswa Kelas X Man 2 Mataram Tahun Ajaran 2014/2015 Image
Journal article

Pengaruh Penerapan Metode Pembelajaran Fisika Berbasis Eksperimen Virtual Terhadap Motivasi Dan Hasil Belajar Fisika Siswa Kelas X Man 2 Mataram Tahun Ajaran 2014/2015

This research aimed to know the effect of physics learning method with virtual experiment on motivation and physics learning result of 10th grade students of MAN 2 Mataram in academic year of 2014/2015. This experiment employed posttest only control group design. Samples were taken by using purposive sampling technique. X 3 class was chosen as experiment class and X 5 as control class. The result showed that motivation and learning results of experiment class students mean score were 78.75 and 78.20, respectively, while the motivation and learning results of control class students mean score were 68.29 and 64.67. The motivation data of both classes were homogeneous. On the other hand, the learning results of both classes were not homogeneous. Both data were analyzed by using t-test. It was obtained that tcount score were 6.10 and 5.18 for motivation and learning results, respectively, with ttabel score were 1.99 and 2.04 at significant rate of 5%. The tcount was greater than ttabel, which meant there was difference between the students who were got the physics learning method with virtual experiment and the conventional one. It can be concluded that physics learning method with virtual experiment affected motivation and physics learning results.
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Pengaruh Model Pembelajaran Generatif Berbantuan Media Laboratorium Virtual Terhadap Penguasaan Konsep Fisika Siswa Pada Materi Momentum Dan Impuls Image
Journal article

Pengaruh Model Pembelajaran Generatif Berbantuan Media Laboratorium Virtual Terhadap Penguasaan Konsep Fisika Siswa Pada Materi Momentum Dan Impuls

This “non-equivalent control group design” quasi experimental research was purposed to identify the effect of generative-based learning model using virtual laboratory media towards the students' concept mastery and creativity in physics. The population of this research is all 173 students of X grade in SMK Negeri 7 Mataram. The X grade students of Teknik Komputer Jaringan A (TKJ-A) department was determined as the experimental group and the X grade students of Teknik Komputer Jaringan B (TKJ-B) department was the control group. The way of collecting data for the concept mastery was done by using multiple choice test. The result revealed that the mean score of the post-test for the concept mastery was 43 for the experimental group with the highest score 56. Meanwhile the mean score of the control group was 36 with the highest score 52. The research hypothesis was tested using t-test pooled variances. The result showed that the value of ttab is higher than tarith the value is 3,42 > 2,00 for the concept mastery. As the conclusion, this research showed that there was an effect towards the experimental group students' concept mastery and creativity in physics which was treated using generative-based learning model using virtual laboratory media.
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